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Games for Youth Groups1000 Games for Youth Groups

Fish and fishermen

Time: 10 min.
Recommended age: all ages
Size of group: minimum 10
Time for preparation: none
Material: None

Game description

In this game, one kid is the fisherman while all the others are fish. The fisherman stands at one side of the pool, while all the fish call: “Fisherman how deep is the water?” The fisherman invents any number. For example, 50 meters. Then the fish: "How are we supposed to get over it?" The fisherman might give the following instruction; “You have to jump on one leg across the water.” – At this moment, all fish have to jump across the pool on one leg, while the fisherman tries to catch as many as possible fish. Every caught kid becomes a fisherman himself and can help to catch all the fish.

Judging

The winner is the last remaining fish

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Games for youth groups, children’s birthday party or community fete.


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