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Circle Games

Circle games are usually games played while sitting in a circle in which the whole group takes part. The main aspect is not competitive but having fun in the group. The games are mainly calm games which generally do not need materials or any large amount of preparation.
[References to the symbols]

  1. timeplacecategoryPersonspreparation timeMaterial: nothingDo You Love Your Neighbour?

    Places are swapped depending on the answers given.

  2. timeplacecategoryPersonspreparation timeMaterial: nothingDarling, I Love You, But…

    If you love me, smile!. The sitting player must answer without laughing.

  3. timeplacecategoryPersonspreparation timeMaterial: nothingAll Birds Fly High

    An announcer shows what must be done - anyone who does the wrong action or makes a mistake must pay a fine.

  4. timeplacecategoryPersonspreparation timeMaterial: nothingRibbel Dibbel or President - Vice President

    An amusing circle game with rhythm, movement and concentration.

  1. timeplacecategoryPersonspreparation timeMaterial: nothingChange places

    The person in the middle is blind-folded and calls 2 names. These two must exchange places before the player in the middle can tag one of them.

  2. timeplacecategoryPersonspreparation timeMaterial: nothingSnake

    Everyone forms a circle and joins hands. Somewhere in the circle the beginning and the end of the snake will be determined.

  3. timeplacecategoryPersonspreparation timeMaterial: nothingThigh and Hand Concentration

    Each player puts his left hand on the thigh of the player to his left and his right hand on the thigh of the player on his right. An impulse in a clockwise direction will go around.

  4. timeplacecategoryPersonspreparation timeMaterial: nothingCamp Alphabet

    One player begins: I will take to camp an apple. The next player repeats this sentence and adds another article.

  5. timeplacecategoryPersonspreparation timeMaterial: nothingThe Laugher

    The laugher must make the other players laugh.

  6. timeplacecategoryPersonspreparation timeMaterial: chairsMusical Chairs

    One stool is taken away after each round. The player without a chair is out of the game.

  7. timeplacecategoryPersonspreparation timeMaterial: nothingClusters

    All players move about the room. The leader calls out a number. The group must then make clusters of players to match that number.

  8. timeplacecategoryPersonspreparation timeMaterial: nothingSit on Laps

    Everyone stands facing in the same direction in a circle. Everyone then tries to sit on the lap of the person behind him.

  9. timeplacecategoryPersonspreparation timeMaterial: nothingCome With Us / Run Away

    A funny kindergarten game which is also well liked at family parties or in mixed groups.

  10. timeplacecategoryPersonspreparation timeMaterial: nothingBlack pudding, paté

    A fictive black pudding or pate are crossed over - the chaos is perfect.

  11. timeplacecategoryPersonspreparation timeMaterial: nothingCrawled through the gate!

    The players in the inner circle stand with their legs spread. The players in the outer circle try to crawl through their legs.

  12. timeplacecategoryPersonspreparation timeMaterial: nothing (or a ball, or handkerchief)Circle runners

    Everyone stands in a circle and the count starts for 3,4 or 5. The numbers called out run around the circle once.

  13. timeplacecategoryPersonspreparation timeMaterial: nothingCaught in a Circle

    One person goes in the middle of the circle made by the other players who hold hands. The person in the middle must try to break through the circle.

  14. timeplacecategoryPersonspreparation timeMaterial: nothingMouse hangs the cat

    2 kids are chosen as a cat and a mouse. The rest of the group stands in a circle. The mouse tries to isolate the cat with tricks.

  15. timeplacecategoryPersonspreparation timeMaterial: nothingOops the six

    The group takes turn to count to 100. If a number comes which can be divided through 6 or has a 6 in it, the player says „oops“.

  16. timeplacecategoryPersonspreparation timeMaterial: nothingCommander Pimpernel

    Different commands are called out quickly one after the other.

  17. timeplacecategoryPersonspreparation timeMaterial: nothingPort or starboard

    One player is the captain and the other players are the crew. Should a member of the crew fail to fulfil the task or make a mistake, the player is out of the game (out of the game, pay a deposit, do a forfeit etc.)

  18. timeplacecategoryPersonspreparation timeMaterial: nothingHorse races

    The group sits in a circle. A volunteer is chosen to lead the race horses. The rest of the race horses must copy the movements and instructions.

  19. timeplacecategoryPersonspreparation timeMaterial: nothing (or piece of paper and pencil)Rumours or the silent postman’s knock

    The first person has a rumour of 3 to 4 sentences whispered in his ear. Then he whispers this rumour in the next players ear.

  20. timeplacecategoryPersonspreparation timeMaterial: nothingMy right place is empty

    Each player sits on a chair with one chair remaining unoccupied. The person who has this empty chair to his right says: “My right, right place is empty, I wish that Freddy was an monkey and was sitting here”.

  21. timeplacecategoryPersonspreparation timeMaterial: nothingSilly has lost his hat

    A popular circle game which requires concentration.

  22. timeplacecategoryPersonspreparation timeMaterial: nothing (only the chairs)Smell the stool!

    A player must guess which stool a member of the group has sat on.

  23. timeplacecategoryPersonspreparation timeMaterial: nothingFinding words

    A word game

  24. timeplacecategoryPersonspreparation timeMaterial: nothingPostman's knock (pantomime)

    Postman's knock as a pantomime chain.

  25. timeplacecategoryPersonspreparation timeMaterial: nothingPassing on facial expressions

    Postman's knock using facial expressions

  26. timeplacecategoryPersonspreparation timeMaterial: nothingGuess the mood

    A mood must represented and be recognised by a player.

  27. timeplacecategoryPersonspreparation timeMaterial: nothing (or well prepared terms)The story

    The next person in line must continue the story using the names he was given.

  28. timeplacecategoryPersonspreparation timeMaterial: nothingAt the psychiatrists

    The “psychiatrist” asks questions of the players to find out what illness the patient has.

  29. timeplacecategoryPersonspreparation timeMaterial: nothingChanges

    The player who was out of the room comes in and must guess the changes made to the circle.

  30. timeplacecategoryPersonspreparation timeMaterial: nothingHello, I am Anton from Anzac!

    Everyone introduces themselves with name, town, place of birth, job, parent’s names etc. but have to use only the same letter.

  31. timeplacecategoryPersonspreparation timeMaterial: nothingChildren’s laughter is catching

    The winner is the baby who keeps a straight face the longest.

  32. timeplacecategoryPersonspreparation timeMaterial: nothingKeep a straight face

    The answer must incorporate the required theme and no laughing is allowed.

  33. timeplacecategoryPersonspreparation timeMaterial: nothingPeople memory

    2 players make up pairs - the pairs must be found

  34. timeplacecategoryPersonspreparation timeMaterial: nothingWho’s the Boss?

    The player who was outside must figure out who the leader is.

  35. timeplacecategoryPersonspreparation timeMaterial: nothingThe Moo Cow Game

    Find out the loudest cow in the group

  36. timeplacecategoryPersonspreparation timeMaterial: nothingHands Up

    The player on the left grabs the right hand and the player on the right grabs the left hand of the player chosen.

  37. timeplacecategoryPersonspreparation timeMaterial: whistle with a long stringWhistle Game

    There seems to be a whistle somewhere in the room, but where is the whistle?

  38. timeplacecategoryPersonspreparation timeMaterial: 2 blindfolds, cans to rattle or little bellsRattlesnake

    2 places must be swapped. In doing this, the players must rattle 3 times. A blindfolded player must catch them.

  39. timeplacecategoryPersonspreparation timeMaterial: cardsThe killer

    One person is the killer and kills people by sticking out his tongue. A detective must find the killer.

  40. timeplacecategoryPersonspreparation timeMaterial: long string, ringWhere’s the Ring?

    A ring must be found in a circle of players holding a length of string.

  41. timeplacecategoryPersonspreparation timeMaterial: piece of money, spoon, chairThe Signal – Squeeze Hands

    The goal is to be the faster team getting the information (heads was tossed) through the chain and grabbing the spoon first.

  42. timeplacecategoryPersonspreparation timeMaterial: handkerchief or package of tissuesFox Hunt or Lazy Egg

    Fox Hunt or Lazy Egg is a well known game but still appropriate with young groups.

  43. timeplacecategoryPersonspreparation timeMaterial: parachuteParachute Games

    Lots of games can be played with a parachute.

  44. timeplacecategoryPersonspreparation timeMaterial: nothing (or bottles, stick, blanket)Circle tug

    The group stands in a circle around a tree (stick) and holds it with their hands. By pulling the stick, the players try to touch another player with it.

  45. timeplacecategoryPersonspreparation timeMaterial: coinPenny circle relay

    A penny is placed on the forehead and is passed from person to person.

  46. timeplacecategoryPersonspreparation timeMaterial: 3-5 tins or 5 pencils, a slat witch candles, matchesConveyor relay

    The group sits next to each other in a row. A pyramid of cans is passed from one person to the next. A pencil is passed along with the feet.

  47. timeplacecategoryPersonspreparation timeMaterial: handkerchief or package of tissuesTowel race

    The group stands in a circle. A towel with a knot is dropped to the ground behind a player.

  48. timeplacecategoryPersonspreparation timeMaterial: handkerchief or package of tissuesBehind the back

    The group sits in a tight circle. A towel is passed around behind the player's backs which a person in the middle must find.

  49. timeplacecategoryPersonspreparation timeMaterial: coinHands up

    The group sits in a tight circle. The hands are placed on a table. A coin is shoved from player to player.

  50. timeplacecategoryPersonspreparation timeMaterial: matches, bottleMatch tower

    Everyone has 30 matchsticks. The person to get rid of them first has won. If a player knocks the tower over he must take all of the matches.

  51. timeplacecategoryPersonspreparation timeMaterial: ballPinball

    Bending over with the back to the circle and with the legs spread, a ball is flipped around the circle with folded hands.

  52. timeplacecategoryPersonspreparation timeMaterial: 2 ballsWild boar hunt

    The wild boars stand in a circle and pass a ball to the left or the right. A hunter stands in the middle and tries to hit the wild boar who currently has the wild boar ball in his hand.

  53. timeplacecategoryPersonspreparation timeMaterial: cardsSlide Over Cards

    Everyone receives a playing card and are allowed to slide along or not depending on the card they have.

  54. timeplacecategoryPersonspreparation timeMaterial: blindfolds, own shoesStinky Feet

    Participants find their own shoes from a pile of shoes while blindfolded and pull them on.

  55. timeplacecategoryPersonspreparation timeMaterial: pack of tissues or rubbersHeavy shoulder weights

    Who can feel if a (fly) weight is placed on their shoulder or not?

  56. timeplacecategoryPersonspreparation timeMaterial: ball, bottleBottle guard

    A bottle must be guarded and protected from hits.

  57. timeplacecategoryPersonspreparation timeMaterial: newspaperNewspaper whacking 2

    A game with fast reaction

  58. timeplacecategoryPersonspreparation timeMaterial: matches, bottleThe match bottle tower

    A bottle is placed in the middle of the circle. Each player takes turn to place a match on the bottle.

  59. timeplacecategoryPersonspreparation timeMaterial: cards with fruitsFruit salad

    Swap places without losing your own space.

  60. timeplacecategoryPersonspreparation timeMaterial: chairsParliament bench

    The girls must try to occupy all parliament seats with girls and the boys try to do the same with boys.

  61. timeplacecategoryPersonspreparation timeMaterial: paper, pencilsSpecial agent game

    An agent must have a good memory and skilfully ask questions.

  62. timeplacecategoryPersonspreparation timeMaterial: rope, some objectsBiting Dog

    A player can only move around in a certain radius and must guard his territory.

  63. timeplacecategoryPersonspreparation timeMaterial: nothing (or some prepared terms)Drawing phrases on the back

    A shown picture is drawn on the back of the next person in the line (with the finger) who then draws it on the next person’s back.

  64. timeplacecategoryPersonspreparation timeMaterial: balloonBalloon hits

    Two teams sit across from each other. 1-3 balloons must be hit over and behind the opponents row. Standing up is not allowed.

  65. timeplacecategoryPersonspreparation timeMaterial: cards, music playerExtreme musical chairs

    A different version of the game.

  66. timeplacecategoryPersonspreparation timeMaterial: balloons, music playerMusical Chairs – A Variation

    Instead to get an empty chair, grab a balloon

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