Games for a themed party such as a Red Indian theme, pirate birthday or knight’s fete are always needed when you have decided to follow a certain theme.
Balance along a beam.
We take a bath full of water and pour a pack of jelly teddy bears into it. Who can fish out the most teddy bears with their mouth in one go?
The aim of this game is to use a telescope to recognise different objects on a table.
Using a sponge, water will be soaked up from a bucket and squeezed out into a second barrel.
In a port, large supplies of barrels, boxes and sacks are loaded on board. We will do a moving courier.
Water balloons are thrown into the opponent's field with a blanket.
Eat ship's rusks, plate of soup or lemons.
Will the group manage to work out what the pirate is trying to say?
With the help of a rope ladder, an obstacle must be conquered.
The player has a lance in his hand. Now he must run past several bison made from cardboard.
The Red Indians senses are sharper than ours. Will the player notice which stones have been swapped?
A target is shot at with a bow and arrow.
A member of the group tries to sneak up and take the items without being noticed.
The group will crawl through the terrain.
The Red Indians did not have any water taps. The water had to be collected from a nearby river and transported back to camp.
Hit cans with a Tomahawk
Whoever thinks someone is standing them lifts their arm!
2 red Indians fight with a black knife (foam isolation tube) against each other.
A talented knight must not only be able to fight with a sword, but he must also be able to defend himself quickly with the help of a shield.
Chariot racing was a popular sport in Roman times.
A stone is positioned as far away as a player thinks he can jump.
Some well padded non-dangerous swords should be produced for the various knight’s games.
Stick fighting with foam padded sticks.
The task is to shoot an arrow from point A to point B to point C.
Will the group manage to work out what the knight is trying to say?
The group’s task is to mix a magic potion.
The lasso thrower must lasso a vertically standing post.
Two pairs set off together. The riders must swap over during the race.
A horseshoe must be thrown onto a stick.
Stones which are sprayed with gold paint must be found in a playing area (goldmine).
The task is to feel and recognise different knots through touch and to name the different knots.
A blind player guards a prisoner which must be freed.
At this station oil, leaves, charcoal and earth is provided.
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