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Acquaintance games are always employed when a group must get to know each other at the beginning. This is usually the case at the beginning of a new group meeting or on the first evening of a children’s or youth’s camp.
On the leaders command, the couples must assume positions to show the character and they must also make the sounds of that character. This game is similar to Rock-Paper-Scissors.
Players turn, walk towards each other and meet up while blindfolded.
When the music stops, the leader will announce two body positions.
The groups must line up in correct order.
The chosen player must name the player on his left (right).
Everyone takes off one shoe and throws it onto a pile in the middle of the group. Then everyone will choose a shoe and try to find the player who owns the shoe.
Two (or more) players sit back to back with legs stretched out in front of them. They must try to stand up without using their arms.
The members of the group greet each other using different greetings rituals.
The group sits or stands in a circle. A ball is thrown to someone whose name is called out at the same time.
Your own name is said backwards.
Each letter of your name is represented by a question where the first letter of the answer gives the different letters of the name.
Like "I went to the market" but with gestures and movements.
Out of the game is either: the person who ducked too slowly.
The blind person in the middle must guess who made the noise.
A few questions which can be posed during an introductory round.
Each player takes a few numbers of M & M’s or Smarties out of a bag. After all have taken from the bag, each person tells one thing about themselves for each piece of candy taken.
Everyone writes down 4-5 personal characteristics about themselves. The group then guesses who the characteristics belong to.
A ball of yarn is thrown randomly from one person to the next while posing a question with each throw.
The player in the middle must “tap” the person named with the newspaper before that person can call out another person’s name.
Each person writes down 3 wishes. Afterwards the group guesses whose wish is whose.
The entire group must stand on a board. On command, they line up by alphabet, height or age in the right order without speaking.
Hands behind a stretched over a blanket screen must be recognised.
The group estimates themselves (total age, height, distance to school.)
Everyone snaps a balloon and brings it to the person whose name is on the balloon.
Each group agrees on a special signal. All members are blindfolded and must try to find each other.
All members of the group are blindfolded and have the challenge of standing in a row according to size, age, etc.
Each blindfolded member of the group must now try to find his partner by making animal sounds.
A blindfolded member of the group must try to recognise another group member with a table spoon.
On the command, the members of staff let the blanket fall. Whoever names the person sitting opposite them first has won.
Volunteers stretch out their arms or legs out from under a blanket.
This is a good game to learn about the others’ hobbies and such.
Each group member receives a task. An exact opposite task exists for each task.
A game for allocating and finding groups with initial communication difficulties.
A game for allocating groups with noises.
Every player makes a fingerprint, a lipstick kiss or a shoe print on his paper. The group guesses whose paper belongs to whom.
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