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Games for Youth Groups 1000 Games for Youth Groups

Trust Games

Trust Games
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Trust games usually make sense once the members of a group know each other a little better or when mutual trust and confidence in each other should be encouraged. Direct feedback, reflection on the games and the experiences can be done as a conclusion.

Trust games are an important factor when you playfully try to merge a group. This can happen as part of youth work, but also in the professional practice in terms of team building.

Many of these trust games have something to do with seeing or not seeing; it is about "blind trust". There are, for example, games in which a participant is blindfolded or gets a pair of specs with opaque glasses. Therefore, the person cannot see clearly any longer and depends on the other members to catch him before he falls. In this particular game, the “blind” person has to fall backwards, trusting that the other catch him before he hits the floor. In other games, the participants must lead a “blind” person through an obstacle course or alternatively, give correct instructions to the blind person to get through a maze. All these games are designed to trust statements and actions of other people. Particularly for children and adolescents, it is crucial to have confidence not only in their parents but also to their peers. To build this trust, the following games are excellent.

Confidence and Trust

Trust can show in a variety of forms. First of all, children should learn to build trust - i.e. to trust themselves in every possible situation. Everyone who has faith in oneself has it later in life - whether for business or pleasure - usually much easier. Confident people are not plagued by doubts or afflicted by depression. They proceed with courage and joy through life and, therefore, attract a lot of people.

By the way: If you can trust yourself, you are much more likely to trust others as well. That doesn’t come as a surprise. You must be able to rely on your own judgement to assess somebody else. Someone doubting other people, ultimately, doubts himself.

Trust games are all games in which the participants’ dependent on each other. This may be the case in sports, but also in games like the treasure hunt, etc. If the tasks were solved efficiently and timely, the participants will not just trust each other, but also themselves more after such a successful completion of the game.

[References to the symbols]

  1. timeplacecategoryPersonspreparation timeMaterial: nothingSupporting Hands

    A member of the group is held and carried by the others.

  2. timeplacecategoryPersonspreparation timeMaterial: nothingTransport the Injured

    An injured person is carried by his friends.

  3. timeplacecategoryPersonspreparation timeMaterial: nothing, or a ropeZigzag Circle

    Mutual trust and mutual support - this is the only way to success.

  4. timeplacecategoryPersonspreparation timeMaterial: nothingFinding the secret entrance

    How do I get into the group?

  5. timeplacecategoryPersonspreparation timeMaterial: nothingPush the emergency button

    How do I get the group under control?

  6. timeplacecategoryPersonspreparation timeMaterial: nothingFall Back

    One player lets himself fall backwards and is caught by another player.

  7. timeplacecategoryPersonspreparation timeMaterial: nothing or a blanketThe Tickle Game

    The team doing the tickling must guess who is being tickled.

  8. timeplacecategoryPersonspreparation timeMaterial: nothingGroup and Outsider

    The group learns that even outsiders belong in the group and contact shouldn’t be avoided.

  9. timeplacecategoryPersonspreparation timeMaterial: nothingBalloon Trip

    Group relationships and the role of the individuals in the group can be clearly noted.

  10. timeplacecategoryPersonspreparation timeMaterial: blindfoldsNature Blind Touch

    While blindfolded, the blind person receives assistance from his partner.

  11. timeplacecategoryPersonspreparation timeMaterial: blindfoldsCat and Mouse

    Cat and mouse are blind-folded and have a trainer who directs them by clapping hands or snapping fingers.

  12. timeplacecategoryPersonspreparation timeMaterial: ropesLeading the Blind

    One person is blind-folded and is tied with four long ropes that are held by four players.

  13. timeplacecategoryPersonspreparation timeMaterial: bottles or cones or sticksHorse with blinkers

    A obstacle course is completed on piggy back. The "horse" is blindfolded. The horse receives instructions from the rider with thigh pressure.

  14. timeplacecategoryPersonspreparation timeMaterial: blindfoldDouble statue

    The blindfolded partner tries to copy the same position.

  15. timeplacecategoryPersonspreparation timeMaterial: blanketBanging your head against the wall

    The players holds a blanket tense. One players tries to break through the wall.

  16. timeplacecategoryPersonspreparation timeMaterial: blanketSleeping mummies

    A player is brought back to life from under the blanket.

  17. timeplacecategoryPersonspreparation timeMaterial: blindfoldsBlind snake

    The blindfolded players hold hands. Only the head of the snake can see and shows them the way.

  18. timeplacecategoryPersonspreparation timeMaterial: ropesLeading the Blind

    One person is blind-folded and is tied with four long ropes that are held by four players.

  19. timeplacecategoryPersonspreparation timeMaterial: blindfold, paper or bottlesMine Fields

    One partner is blind-folded and must walk through a 'mine field'.

  20. timeplacecategoryPersonspreparation timeMaterial: ropesRope spider

    A player lies on a spider's web of ropes and is lifted up.

  21. timeplacecategoryPersonspreparation timeMaterial: NoneFake fainting

    A game where it's all about trust and catching one another.

  22. timeplacecategoryPersonspreparation timeMaterial: BlindfoldsBlind in the forest

    While blindfolded, finding other kids and come together to one big chain

  23. timeplacecategoryPersonspreparation timeMaterial: BlindfoldsBlind guides

    The seeing guides try to lead the blind people in any way possible through the room.

  24. timeplacecategoryPersonspreparation timeMaterial: Blindfolds, Obstacle CourseLeading the blind over a hurdle course

    The seeing guides leading the blind people through an obstacle course.

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