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Trust Games

Trust games usually make sense once the members of a group know each other a little better or when mutual trust and confidence in each other should be encouraged. Direct feedback, reflection on the games and the experiences can be done as a conclusion.
[References to the symbols]

  1. timeplacecategoryPersonspreparation timeMaterial: nothingSupporting Hands

    A member of the group is held and carried by the others.

  2. timeplacecategoryPersonspreparation timeMaterial: nothingTransport the Injured

    An injured person is carried by his friends.

  3. timeplacecategoryPersonspreparation timeMaterial: nothing, or a ropeZigzag Circle

    Mutual trust and mutual support - this is the only way to success.

  4. timeplacecategoryPersonspreparation timeMaterial: nothingFinding the secret entrance

    How do I get into the group?

  5. timeplacecategoryPersonspreparation timeMaterial: nothingPush the emergency button

    How do I get the group under control?

  1. timeplacecategoryPersonspreparation timeMaterial: nothingFall Back

    One player lets himself fall backwards and is caught by another player.

  2. timeplacecategoryPersonspreparation timeMaterial: nothing or a blanketThe Tickle Game

    The team doing the tickling must guess who is being tickled.

  3. timeplacecategoryPersonspreparation timeMaterial: nothingGroup and Outsider

    The group learns that even outsiders belong in the group and contact shouldn’t be avoided.

  4. timeplacecategoryPersonspreparation timeMaterial: nothingBalloon Trip

    Group relationships and the role of the individuals in the group can be clearly noted.

  5. timeplacecategoryPersonspreparation timeMaterial: blindfoldsNature Blind Touch

    While blindfolded, the blind person receives assistance from his partner.

  6. timeplacecategoryPersonspreparation timeMaterial: blindfoldsCat and Mouse

    Cat and mouse are blind-folded and have a trainer who directs them by clapping hands or snapping fingers.

  7. timeplacecategoryPersonspreparation timeMaterial: ropesLeading the Blind

    One person is blind-folded and is tied with four long ropes that are held by four players.

  8. timeplacecategoryPersonspreparation timeMaterial: bottles or cones or sticksHorse with blinkers

    A obstacle course is completed on piggy back. The "horse" is blindfolded. The horse receives instructions from the rider with thigh pressure.

  9. timeplacecategoryPersonspreparation timeMaterial: blindfoldDouble statue

    The blindfolded partner tries to copy the same position.

  10. timeplacecategoryPersonspreparation timeMaterial: blanketBanging your head against the wall

    The players holds a blanket tense. One players tries to break through the wall.

  11. timeplacecategoryPersonspreparation timeMaterial: blanketSleeping mummies

    A player is brought back to life from under the blanket.

  12. timeplacecategoryPersonspreparation timeMaterial: blindfoldsBlind snake

    The blindfolded players hold hands. Only the head of the snake can see and shows them the way.

  13. timeplacecategoryPersonspreparation timeMaterial: ropesLeading the Blind

    One person is blind-folded and is tied with four long ropes that are held by four players.

  14. timeplacecategoryPersonspreparation timeMaterial: blindfold, paper or bottlesMine Fields

    One partner is blind-folded and must walk through a 'mine field'.

  15. timeplacecategoryPersonspreparation timeMaterial: ropesRope spider

    A player lies on a spider's web of ropes and is lifted up.

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