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Games for Youth Groups 1000 Games for Youth Groups

Risk and jump

Time: 5 min.
Recommended age: all ages
Size of group: it doesn't matter
Time for preparation: none
Material: little stones, measuring tape

Game description

In this game the first player throws the stone as far as he believes he can jump. If he manages this distance marker he may throw the stone again and try again. If he does not manage the distance the next player can try his luck from the position reached.

Option

It makes sense to let everyone jump 2-3 times because if one player doesn't manage the target the team will lose. For a station game you will need a tap measure.

Judging

How far will teams of equal sizes come? The team with the best distance wins.

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A stone is positioned as far away as a player thinks he can jump.


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