skip the content and jump to the navigation.
Catching games and amusing games with water are particularly easy and quick to make feasible. Games in water should be given a higher level of attention to safety.
A cat & mouse chasing game with life saving hugs for the mice.
A catching game where the rabbits must reach the life saving rabbit warrens and a surprising change of roles takes place.
A catching game with ever increasing numbers of catchers.
he game is a little like Black Man!
A capturing and releasing game
There is only one catcher but some helpers.
The catcher's movements must be copied by the others.
In agreed position, the catcher is not allowed to tag.
Each player who the catcher wants to catch can save themselves by jumping on the back of another player.
The catcher tries to catch the players by stepping on their shadow.
A catcher tries to tag the person in the middle, the other 3 try to stop him
Catch the horses and riders.
The tagged player must stay in this frozen position as long as it takes for another player to come and say a phrase from the bible.
The aim is for one runner to catch up with the other team’s runner and tag him. Not so easy.
Creep up and free……
Ropes serve as race tracks which are walked over - no overtaking allowed.
A catching game with spice in which teams of 3 must react skilfully.
The other people must try to reach the tree as many times as possible and tag it without the catcher
Try to strike a person with the ball
If heads is thrown, the dogs chase the cats and if tails is thrown the cats chase the dogs.
One member of each team is the killer ant and is marked with a ribbon.
Each team tries to tear apart the band of paper held by the opposing team.
Ribbons which are hanging from the waistband must be stolen.
It is a mixture of running, searching, combination and memory.
This water game is played like a chicken fight, only it is played in shallow water.
The hunter tags another player, that player 'turns to stone'
The teams must flee from the others teams or catch them depending on the command called out.
Who can swim underwater the farthest distance?
Tug o' war in water or on land.
Water ball with a watermelon.
Try to fill the beaker by squirting water from a distance of 1.5-2 meters.
The group must transport as much water as possible from a source only with their own clothing
The water-man must tag as many swimmers as possible.
The loser is the skeleton: the player who has no more strips.
The players must get to the other side without being tagged by the other (blindfolded) players.
A specific number of floatable objects are thrown into the pool. At the signal, all players gather all the items.
Like the Limbo dance, players must swim or walk under a pole that is held in the water.
Players must swim through a bicycle tire.
A long piece of plastic is held above the head and water is encouraged along it.
A army water bottle hanging on a belt which cannot be removed serves as a water container.
Bring water over the opponent's line.
An ice cube is placed on the back of the neck and must be balanced over a course without dropping it.
Players must hop from one air mattress to the next.
A super swamp battle is on, or a mud catching match, or simply a water battle.
A water balloon must be burst using a toothpick held in the mouth.
Fill and empty a plastic bottle which is fixed to the leg.
The aim of the game is to keep the cardboard dry.
[ © copyright www.games4youthgroups.com ]