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Games for Youth Groups 1000 Games for Youth Groups

Stealing the totem pole

Time: approx. 60-90 minutes
Recommended age: from 10
Size of group: from 10 persons or more
Time for preparation: 2-3 minutes
Material: totem or nothing

Game description

Each Indian tribe searches for a place to set up camp. The camp is marked out using 3 pyramid formed sticks. A white sheet is stretched over the camp. The totem is placed in this “wigwam”. The task for each tribe is now to steal the totem from the other tribes and to defend their own totem. There is a member of staff in each camp acting as a referee. Other members of staff are spread out throughout the area as referees. Each Indian receives a scalp (life ribbon) tied around their left arm. The second aim of the game is collected as many stranger’s scalps as possible. Anyone who no longer has a life ribbon cannot fight further, but must collect a new scalp from a member of staff. The playing field should be approx. 200x200 m large – maximum 500x500m, depending on the group numbers and terrain. The stolen scalps can be collected and hidden somewhere in the playing area and are handed in at the end of the game to be counted.

Judging

The game can be a draw if one tribe has managed to steal the totem but the other team has stolen lots more scalps.

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The task for each tribe is now to steal the totem from the other tribes and to defend their own totem.


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